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GREAT COMPANY. ONE GOOD PROMPT.

Same people.
A whole
new night.

Turn “what should we do?” into one more round. Original digital games for friends, shared tables and the beautifully unexpected.

Delivered by email. Open on your phones or print at home.
100% digital. Nothing is physically shipped.

50 games in the full library5 ways to change the mood1 payment. Your chosen collection.
Illustrative scene of friends using phones and printed prompt cards around a table.
An ordinary table. A very different evening.
Illustrative scene · digital files, optional home printing
OPEN ON YOUR PHONE✳OR PRINT & PLAY✳NO SUBSCRIPTION✳DELIVERED BY EMAIL✳MADE FOR THE GROUP✳

THE MOOD MENU / 01

Not every night
needs the same game.

Go quick and silly. Get a little creative. Tell a story nobody could write alone. Five collections; your people set the tone.

Original collection artwork. All purchases are digital files. The 50-game collection contains 10 games in each category; smaller plans contain the specific games listed in their details.

EXPLORE THE GAME LIST
01

Three in a Flash

Find three answers before the group counts you out.

Quickfire Club · 12 prompts · 4-12 players
02

Pass the Plot

One sentence each. Nobody knows the ending.

Story After Dark · 12 prompts · 4-12 players
03

This or That, with a Twist

Choose a side, then explain the tiny detail that decided it.

Better Together · 12 prompts · 4-12 players
04

Doodle Relay

Pass a drawing and watch an idea change hands.

Make a Scene · 12 prompts · 4-12 players
05

The Impossible Brief

Find a workable idea inside a wonderfully awkward brief.

The Team Room · 12 prompts · 4-12 players
06

Wrong Answers Welcome

Explain everyday objects with completely incorrect confidence.

Quickfire Club · 12 prompts · 4-12 players
07

Postcards from Nowhere

Build an invented place through messages home.

Story After Dark · 12 prompts · 4-12 players
08

Guess My Pick

Make friendly predictions about someone else's preferences.

Better Together · 12 prompts · 4-12 players
09

Charades, Slightly Sideways

Act out everyday actions in unlikely circumstances.

Make a Scene · 12 prompts · 4-12 players
10

Six Objects, One Plan

Solve a fictional problem with a very limited toolkit.

The Team Room · 12 prompts · 4-12 players
11

The Tiny Pitch

Sell an absurd invention in a very small amount of time.

Quickfire Club · 12 prompts · 4-12 players
12

The Last Line First

Work backward from an ending nobody saw coming.

Story After Dark · 12 prompts · 4-12 players
13

Common Ground Hunt

Find the small preferences that connect your whole group.

Better Together · 12 prompts · 4-12 players
14

Draw with Five Lines

Turn five simple marks into a recognizable idea.

Make a Scene · 12 prompts · 4-12 players
15

The Quiet Blueprint

Design together using turns and a tiny communication budget.

The Team Room · 12 prompts · 4-12 players
16

Alphabet Afterparty

Keep a themed word chain moving through the alphabet.

Quickfire Club · 12 prompts · 4-12 players
17

Object Biography

Give an ordinary object an extraordinary life.

Story After Dark · 12 prompts · 4-12 players
18

Small Joys Draft

Choose ordinary details for a shared imaginary good day.

Better Together · 12 prompts · 4-12 players
19

The Foley Table

Make a scene with sounds from safe everyday objects.

Make a Scene · 12 prompts · 4-12 players
20

Consensus Café

Build a shared choice without asking everyone to agree immediately.

The Team Room · 12 prompts · 4-12 players
21

One Breath Brief

Explain a large idea in one short sentence.

Quickfire Club · 12 prompts · 4-12 players
22

Genre Switchboard

Tell the same harmless story in a completely different style.

Story After Dark · 12 prompts · 4-12 players
23

The Friendly Forecast

Predict which fictional role fits each person tonight.

Better Together · 12 prompts · 4-12 players
24

The Invisible Prop

Transform one imaginary object through a circle of performances.

Make a Scene · 12 prompts · 4-12 players
25

The Constraint Carousel

Adapt one creative idea as the rules keep changing.

The Team Room · 12 prompts · 4-12 players
26

Category Collision

Find a convincing link between two unlikely worlds.

Quickfire Club · 12 prompts · 4-12 players
27

The Missing Minute

Reconstruct the small event everyone seems to remember differently.

Story After Dark · 12 prompts · 4-12 players
28

The Mini Bucket List

Invent a realistic little adventure together.

Better Together · 12 prompts · 4-12 players
29

Poster from Another World

Create a poster for an event that could only exist in fiction.

Make a Scene · 12 prompts · 4-12 players
30

The Shared Suitcase

Pack an imaginary kit where every item earns its place.

The Team Room · 12 prompts · 4-12 players
31

The Unnamed Thing

Describe something familiar while dodging three tempting words.

Quickfire Club · 12 prompts · 4-12 players
32

The Unreliable Map

Describe a journey using a map that changes its own landmarks.

Story After Dark · 12 prompts · 4-12 players
33

Curious Follow-Ups

Practice asking better questions about lighthearted preferences.

Better Together · 12 prompts · 4-12 players
34

Scene in Three Pictures

Tell a whole tiny story using a beginning, middle and end.

Make a Scene · 12 prompts · 4-12 players
35

Build the Welcome

Design the first five minutes of a gathering for an invented visitor.

The Team Room · 12 prompts · 4-12 players
36

Headline Sprint

Turn a harmless odd event into front-page news.

Quickfire Club · 12 prompts · 4-12 players
37

Letters Never Sent

Tell one story through messages between fictional characters.

Story After Dark · 12 prompts · 4-12 players
38

Group Signature

Design a shared identity for a team that only exists tonight.

Better Together · 12 prompts · 4-12 players
39

Voice of the Object

Give an object a personality and a short monologue.

Make a Scene · 12 prompts · 4-12 players
40

The Good Detour

Turn a harmless plan change into a creative group solution.

The Team Room · 12 prompts · 4-12 players
41

Polite Objections

Raise increasingly gentle objections to an absurd proposal.

Quickfire Club · 12 prompts · 4-12 players
42

Two Endings, One Night

Explore how one small decision changes a shared story.

Story After Dark · 12 prompts · 4-12 players
43

The Thoughtful Gift Shop

Match invented gifts to fictional people.

Better Together · 12 prompts · 4-12 players
44

The Kindest Advert

Create a miniature advert for a gloriously ordinary thing.

Make a Scene · 12 prompts · 4-12 players
45

Trade-Off Town

Design a fictional place by making your priorities visible.

The Team Room · 12 prompts · 4-12 players
46

Reverse Interview

Guess an unusual job by the questions its worker would ask.

Quickfire Club · 12 prompts · 4-12 players
47

The Imaginary Museum

Build an exhibition from things that have never existed.

Story After Dark · 12 prompts · 4-12 players
48

The Good Question Jar

Turn a simple topic into an easy group conversation.

Better Together · 12 prompts · 4-12 players
49

Shape-Shifter Studio

Make several different ideas from the same starting shape.

Make a Scene · 12 prompts · 4-12 players
50

The Final Toast

Close a gathering by creating something together.

The Team Room · 12 prompts · 4-12 players

GET A FEEL FOR IT / 02

The best explanation?
One small round.

Pick a mood, reveal a prompt, and invite someone in. These are real samples from the collection, with a short version of the rules.

Name three different answers in 20 seconds. The group accepts reasonable answers. Take turns; passing is always welcome.

No signup or email needed to try this sample. The timer measures a game round; it is not a sales countdown.

Three in a FlashSAMPLE 01 / 03

FROM EMAIL TO EVERYONE / 03

Buy the files.
Bring the people.

margindock is a downloadable collection of games. No box, subscription, live host or physical delivery is included.

01

Choose your collection

See the exact games, formats and license in each plan. All six prices are in US dollars and are paid once.

02

Check your email

After payment confirmation, the buyer receives an email with access to the selected files. There is no download deadline. Check spam or contact us if the email is missing.

03

Open. Invite. Play.

Use the browser companion on a phone or computer, or print the PDF rules and prompts. Pick a host, a game and the first round.

SAME GAMES. TWO EASY SETUPS.

Every phone is invited.
So is your printer.

Open the digital companion on each phone.

The buyer downloads the selected collection and privately shares the companion with their group. Open the HTML file in a current browser; the host announces the game and prompt number. Each player follows on their own screen.

Hosted by your group, paced manually. This is not a synchronized multiplayer app: there are no accounts, live rooms or automatic transmission of scores, drawings or secret prompts. For online gatherings, use your own voice/video call.

In every collection

  • A browser companionSelected games, reveal controls, an optional round timer and local manual score tools.
  • A printable PDF per gameClear rules, 12 prompts and a convenient cut-out layout. Paper and printing are your choice.
  • Two shared PDF guidesStart Here and Host Notes, including setup, adaptations and license information.
  • English-language contentDesigned for ages 16+, usually 4–12 players. Most rounds take under two minutes.

A gathering can combine games for roughly 20–60 minutes. This is a planning estimate, not a tested or guaranteed play time. Some familiar mechanics appear in different formats and themes.

CHOOSE YOUR NEXT NIGHT / 04

Small gathering.
Big possibilities.

Six collections. Clear contents. One-time payments in USD.

✉ Email delivery↗ Digital files only✓ No automatic renewal
01Start small

The Icebreaker

A simple first night with a fast warm-up and a shared story.

$19.90USD

One payment · no subscription

  • 2 original games · 24 prompts
  • One browser companion for the selected games
  • 2 game PDFs + 2 shared PDF guides
  • Email delivery · no download deadline
  • Private, non-commercial group use

Personal license · digital files only

02A taste of every collection

The Small Gathering

One game from each of the five collections, ready for a relaxed gathering.

$32.90USD

One payment · no subscription

  • 5 original games · 60 prompts
  • One browser companion for the selected games
  • 5 game PDFs + 2 shared PDF guides
  • Email delivery · no download deadline
  • Private, non-commercial group use

Personal license · digital files only

03More ways to play

The Game Night

Two games from every collection, for changing the mood without changing the group.

$49.90USD

One payment · no subscription

  • 10 original games · 120 prompts
  • One browser companion for the selected games
  • 10 game PDFs + 2 shared PDF guides
  • Email delivery · no download deadline
  • Private, non-commercial group use

Personal license · digital files only

04Build your rotation

The Social Library

Four games from every collection, for repeat gatherings and different personalities.

$79.90USD

One payment · no subscription

  • 20 original games · 240 prompts
  • One browser companion for the selected games
  • 20 game PDFs + 2 shared PDF guides
  • Email delivery · no download deadline
  • Private, non-commercial group use

Personal license · digital files only

05For hosts & facilitators

The Host Studio

Seven games from every collection, plus permission to facilitate free or paid events.

$129.90USD

One payment · no subscription

  • 35 original games · 420 prompts
  • One browser companion for the selected games
  • 35 game PDFs + 2 shared PDF guides
  • Email delivery · no download deadline
  • Free or paid facilitated events

Facilitator license · digital files only

06The full library

The Complete Collection

All ten games in each collection, with a facilitator license for your own events.

$199.90USD

One payment · no subscription

  • 50 original games · 600 prompts
  • One browser companion for the selected games
  • 50 game PDFs + 2 shared PDF guides
  • Email delivery · no download deadline
  • Free or paid facilitated events

Facilitator license · digital files only

Choose your collection and continue to checkout. Review the final total before paying. Your digital files are delivered by email after payment confirmation.

Prices are in US dollars. Any applicable taxes are shown before payment; your bank may apply conversion charges. No shipping fees. Higher plans include the smaller plans' games; they are not different games hidden in separate bundles.

7-day standard refund window from receipt of the files. Additional or longer mandatory local rights still apply. Read the refund policy ↗

Hosting for work? There is a plan for that.

Host Studio and Complete Collection include a facilitator license for the buyer's own free or paid facilitated events. Participants can use the chosen session materials privately. Reselling, sublicensing or publicly posting the files is not included. The first four plans are for personal, private gatherings.

Read the full license

GOOD TO KNOW / 05

Less guessing.
More playing.

Still wondering about something?

suport@margindock.com
Is this a physical game or a digital product?

It is entirely digital. The buyer receives access by email to a collection ZIP containing a browser companion (HTML), printable game PDFs and two shared PDF guides. No box, printed cards, equipment or physical goods are shipped.

Can everyone play on their own phone?

Yes. The buyer can privately share the selected companion with participants in the same group. Download it, open it in a current browser and select the same game. The host announces the prompt number. Devices do not sync automatically, and secret prompts should be visible only to the reader or performer.

Can we print the games instead?

Yes. Each game has a printable PDF with its rules and twelve prompt cards. Keep the pages whole or cut the cards out. Standard paper and black-and-white printing are fine. Printing and any optional paper or pens are supplied by you.

Can friends join online from different places?

Yes, with your own voice or video call and a shared game file. One person hosts and announces the round. The product does not provide calls, player accounts, live rooms or automatic sharing of drawings, answers or scores.

Do I need to install an app?

No app-store installation or margindock account is required. Extract the ZIP first and open the HTML companion in a current browser. On some phones, use “Open in browser” rather than an email or file-app preview. A PDF reader is enough for the printable version. After downloading, the local files can be used offline.

How many people can play, and for how long?

The recommended group is 4–12 players, ages 16+. Combine the group into teams or rotate readers as appropriate. A game uses up to twelve prompt cards and can be stopped whenever you like. Combining games for a 20–60 minute gathering is a planning estimate, not a human-playtested or guaranteed duration.

What language are the games in?

All games, browser companions and customer guides are in English. A separate translation service is not included.

What is the difference between the six plans?

The plans include 2, 5, 10, 20, 35 or 50 games. They grow cumulatively, so larger plans contain the smaller plans’ games. The first four have a personal license. Host Studio and Complete Collection add permission for the buyer’s own facilitated free or paid events. Review any plan to see the exact titles.

Is it a subscription? Are future games included?

No. Each plan is a one-time purchase of its listed files. There is no automatic renewal, membership or promise of future releases. The files supplied with your order remain available for download without a fixed deadline; keep a local backup too.

How will I receive my purchase?

After payment confirmation, the buyer receives an email with access to the files for the selected plan. Use the email entered at checkout, check the spam folder and extract the ZIP after downloading. If the message or a file is missing, email suport@margindock.com with the order reference and purchase email. Never send full card details.

Can I use these at paid events or resell the files?

Host Studio and Complete Collection allow the named buyer to facilitate their own free or paid group events. Reselling the games, offering a competing download library, sublicensing or publishing the files publicly is not allowed. Participants may receive the chosen session materials privately to take part. The first four plans are for private, non-commercial use only.

What is your refund policy?

You may request a refund within seven calendar days of receiving the files by emailing suport@margindock.com with your order reference and purchase email. No justification is required during this standard window. Any additional or longer mandatory local consumer rights remain in force. See the refund policy for the process.

Do these games involve gambling, alcohol or prizes?

No. There are no bets, entry pools, cash or material prizes, or promises of earnings. Optional scores are only for recreational play. Alcohol is not required. Anyone may skip a prompt; personal disclosure and physical contact are never required.

MAKE A LITTLE ROOM FOR PLAY.

Your people.
A good place to start.

Choose your collection

Digital games. Shared moments. Delivered by email.

THE BUSINESS BEHIND MARGINDOCK

Easy to find.
Easy to contact.

We create and sell original downloadable group games and accompanying guides for recreational play and licensed facilitation.

Legal seller69.460.321 WELLINGTON LUIZ PAULO FIUZA SILVACNPJ 69.460.321/0001-75

Rua Professor Roberto Mange, 80, APT 23, Vila Santo Estefano, São Paulo - SP, CEP 04153-040, Brazil

suport@margindock.comSupport during Brazilian business hours, Brasília time. This is the business contact address; no goods are collected or shipped.

PURCHASE INFORMATION & POLICIES

Last updated: 15 October 2026. These policies form part of the offer and are available before checkout.

Terms of purchase

Seller and product

margindock is operated by 69.460.321 WELLINGTON LUIZ PAULO FIUZA SILVA, CNPJ 69.460.321/0001-75, located at Rua Professor Roberto Mange, 80, APT 23, Vila Santo Estefano, São Paulo - SP, CEP 04153-040, Brazil. Contact: suport@margindock.com. We sell original English-language downloadable group games. The product consists of the selected browser companion, printable game PDFs and two shared guides. Physical goods, printing, devices, calls and a live host are not included.

Order and price

Choose the plan and review the included titles, formats and license before payment. Prices are stated in United States dollars (USD) and are one-time charges. Any applicable taxes and the final amount must be displayed at checkout before payment. A card issuer may apply its own currency conversion or fees. There are no shipping fees, subscriptions or automatic renewals.

Availability and scope

The offer includes the files listed for the selected plan, not future releases, a custom game-development service or an automatically synchronized multiplayer platform. Larger plans include smaller plans' games. Some common game mechanics are reused in different formats and themes. Artwork illustrates the collections and possible play setups.

Requirements and participation

Buyers must be adults able to enter a purchase contract. Content is designed for ages 16+ and groups of roughly 4–12. Use a current browser for HTML, a PDF reader for PDFs, and a tool capable of extracting ZIP files. Initial email access and downloading require internet; downloaded local files can be used offline. Some file-app previews do not execute HTML; open the companion in a browser instead. Activities can be adapted or skipped.

Payment security

Payment is completed through the checkout made available for the chosen plan. Payment methods and final amounts are shown there. Use an HTTPS checkout, and never email full card numbers, security codes or passwords to support. The sales page and game files do not collect card information. The payment provider handles payment details under its own terms and privacy notice.

Support and complaints

For questions, missing files, accessibility needs, complaints, cancellations or refunds, email suport@margindock.com during Brazilian business hours, Brasília time. Include your purchase email and order reference when available. A support request does not waive statutory consumer rights, complaint channels or card-network dispute rights. No arbitration waiver or restriction of mandatory local consumer protections is imposed by these terms.

Content rights

The purchase grants the license described below; it does not transfer copyright. Do not use the materials for unlawful or harmful activities. No wagering, money pools, prizes, financial returns or income guarantees form part of the product. If a non-waivable local right conflicts with a term here, that right prevails.

Digital delivery, access and cancellation

Delivery by email

After the payment provider confirms payment, access to the selected collection is sent to the buyer's checkout email. No postal address is needed for shipment because nothing is physically shipped. Your billing information may still be required by the payment provider. Email and payment confirmation can take time; this offer does not promise a specific number of seconds.

What arrives

The email provides access to a ZIP collection containing one local HTML companion with only the selected games, one printable PDF per selected game, two shared PDF guides, a license and font notices. The guides explain setup and requirements. You may download without a fixed expiry deadline. Download a backup for convenience.

Missing or incorrect delivery

Check the purchase email spelling and spam folder. If the message is absent, the wrong plan arrives or a file is inaccessible, contact suport@margindock.com with the purchase email and order reference. We will investigate and provide the correct access, a repaired or replacement file, or an appropriate refund subject to your rights. Do not send payment passwords or full card details.

Cancellation

There is no ongoing subscription to cancel. A request to cancel an order or return a digital purchase is handled under the refund policy. Contact us through the same support email; you do not need to return anything by post.

Refund and dispute policy

Standard seven-day window

You may request a refund within seven calendar days of receiving your digital files. Email suport@margindock.com with your order reference and the email used to buy. No reason is required during this standard window. We will confirm receipt and process an eligible refund through the original payment method. Refund appearance depends on the provider and bank; no universal bank settlement time is promised.

Local rights remain in force

This voluntary standard does not reduce any longer, additional or non-waivable cancellation, conformity or refund right that applies in your country. Downloading does not, by itself, remove these rights. Outside the standard window, contact us for missing, defective or misdescribed content or another applicable legal remedy.

After a refund

To the extent permitted by applicable law, a refunded purchase no longer grants permission to use or distribute the materials; stop using the refunded files and delete the copies you control. No physical return or shipping charge applies.

Payment concerns and disputes

If you do not recognize a charge, believe the amount is wrong or have not received the purchased files, contact support so we can investigate. You remain free to use your bank's dispute process and applicable consumer protection channels. Contacting us first is helpful but is not a condition for exercising those rights. No additional refund-handling fee is charged by us.

Personal and facilitator licenses

All plans

The license covers the purchased English-language files and is non-exclusive. You may keep backup copies and print the materials allowed by your plan. The buyer may privately provide the relevant companion or prompt pages to participants in their own group or permitted session. Participants receive access to participate, not a separate resale or redistribution license.

Personal: The Icebreaker, The Small Gathering, The Game Night and The Social Library

Use the files repeatedly for your own private, non-commercial gatherings, in person or through your own call. Do not charge attendance for sessions using these files or sell facilitation based on them under a personal plan.

Facilitator: The Host Studio and The Complete Collection

The named buyer may use the included games for their own facilitated free or paid group events, including private workshops and team sessions. There is no fixed event-count cap. Co-hosts may help the buyer deliver those sessions but do not receive an independent license. Privately distribute only the session materials needed for participants to play, and ask them not to republish them. This license is part of these two plans' stated prices; there is no per-event charge by margindock.

Restrictions and ownership

No plan permits selling the original or modified game files, sharing them in a public download folder, uploading them to a marketplace, sublicensing a library, operating a competing file subscription or claiming authorship. You may adapt instructions and timing within your permitted sessions, but not resell the adapted materials. The license does not include our trademarks, art for unrelated promotions, custom development, guaranteed outcomes or exclusive territory. Additional users or independent businesses need their own purchase. Mandatory local rights remain unaffected.

Privacy policy and data requests

Controller and contact

The controller for customer information is 69.460.321 WELLINGTON LUIZ PAULO FIUZA SILVA, CNPJ 69.460.321/0001-75, Rua Professor Roberto Mange, 80, APT 23, Vila Santo Estefano, São Paulo - SP, CEP 04153-040, Brazil. Contact suport@margindock.com for privacy requests or questions.

Information and purposes

We process the contact and order information supplied at checkout, such as name, email, billing details, selected plan, transaction reference and payment status, to complete your purchase, deliver access, provide support and handle refunds. Support messages may contain information you choose to send. The website or payment infrastructure may generate technical security logs, including IP address, time and browser information, for security and fraud prevention. Do not send sensitive personal information that is unnecessary for your request.

Providers and payment information

Website hosting, email delivery and payment providers process information needed to run their services. Payment card details are handled by the checkout payment provider rather than the local game files. Provider locations may involve cross-border processing; the applicable contractual and legal safeguards must be used. We do not sell personal information or use game answers for targeted advertising.

Game files, cookies and marketing

The downloaded browser companion runs locally and sends no game answers, prompts or scores to us. Its score tools are held in the current page session and can be reset; reloading clears them. This sales page does not include analytics or advertising tags. Website or checkout services may use essential technical cookies for operation and security. When you proceed to checkout, campaign parameters from the page address and existing attribution identifiers may accompany the order to identify its source. Optional marketing cookies and tools must follow the website's applicable consent controls. Purchasing is not consent to unrelated marketing emails.

Retention and rights

We retain order and support information only for the time necessary to fulfill the purchase, resolve requests and comply with applicable accounting, legal or dispute requirements. Contact us to request the applicable retention details for your record. Subject to applicable law, you may request access, correction, a copy, deletion, information about sharing, withdrawal of consent or objection to processing. Some transaction records may need to be retained by law. We may ask for proportionate identity verification, but never your full card number or account password. You may also contact the relevant data protection authority.

Security and updates

Access controls and technical measures are used appropriate to the information involved; no method guarantees absolute security. We may update this policy when the service changes, with the date shown above. A material new use of data must be disclosed before it applies.

Try a roundExplore the six plans
YOUR COLLECTION

Your selected collection

Exactly what is included

English digital files only. The buyer receives access by email after payment confirmation. Open in a browser or print the PDFs. No physical shipment, subscription or live host.

Review the terms, license, privacy and refund policy.

Review your selection and continue to checkout.