Three in a Flash
Find three answers before the group counts you out.
Quickfire Club · 12 prompts · 4-12 playersGREAT COMPANY. ONE GOOD PROMPT.
Turn “what should we do?” into one more round. Original digital games for friends, shared tables and the beautifully unexpected.
Delivered by email. Open on your phones or print at home.
100% digital. Nothing is physically shipped.
THE MOOD MENU / 01
Go quick and silly. Get a little creative. Tell a story nobody could write alone. Five collections; your people set the tone.
Original collection artwork. All purchases are digital files. The 50-game collection contains 10 games in each category; smaller plans contain the specific games listed in their details.
Find three answers before the group counts you out.
Quickfire Club · 12 prompts · 4-12 playersOne sentence each. Nobody knows the ending.
Story After Dark · 12 prompts · 4-12 playersChoose a side, then explain the tiny detail that decided it.
Better Together · 12 prompts · 4-12 playersPass a drawing and watch an idea change hands.
Make a Scene · 12 prompts · 4-12 playersFind a workable idea inside a wonderfully awkward brief.
The Team Room · 12 prompts · 4-12 playersExplain everyday objects with completely incorrect confidence.
Quickfire Club · 12 prompts · 4-12 playersBuild an invented place through messages home.
Story After Dark · 12 prompts · 4-12 playersMake friendly predictions about someone else's preferences.
Better Together · 12 prompts · 4-12 playersAct out everyday actions in unlikely circumstances.
Make a Scene · 12 prompts · 4-12 playersSolve a fictional problem with a very limited toolkit.
The Team Room · 12 prompts · 4-12 playersSell an absurd invention in a very small amount of time.
Quickfire Club · 12 prompts · 4-12 playersWork backward from an ending nobody saw coming.
Story After Dark · 12 prompts · 4-12 playersFind the small preferences that connect your whole group.
Better Together · 12 prompts · 4-12 playersTurn five simple marks into a recognizable idea.
Make a Scene · 12 prompts · 4-12 playersDesign together using turns and a tiny communication budget.
The Team Room · 12 prompts · 4-12 playersKeep a themed word chain moving through the alphabet.
Quickfire Club · 12 prompts · 4-12 playersGive an ordinary object an extraordinary life.
Story After Dark · 12 prompts · 4-12 playersChoose ordinary details for a shared imaginary good day.
Better Together · 12 prompts · 4-12 playersMake a scene with sounds from safe everyday objects.
Make a Scene · 12 prompts · 4-12 playersBuild a shared choice without asking everyone to agree immediately.
The Team Room · 12 prompts · 4-12 playersExplain a large idea in one short sentence.
Quickfire Club · 12 prompts · 4-12 playersTell the same harmless story in a completely different style.
Story After Dark · 12 prompts · 4-12 playersPredict which fictional role fits each person tonight.
Better Together · 12 prompts · 4-12 playersTransform one imaginary object through a circle of performances.
Make a Scene · 12 prompts · 4-12 playersAdapt one creative idea as the rules keep changing.
The Team Room · 12 prompts · 4-12 playersFind a convincing link between two unlikely worlds.
Quickfire Club · 12 prompts · 4-12 playersReconstruct the small event everyone seems to remember differently.
Story After Dark · 12 prompts · 4-12 playersInvent a realistic little adventure together.
Better Together · 12 prompts · 4-12 playersCreate a poster for an event that could only exist in fiction.
Make a Scene · 12 prompts · 4-12 playersPack an imaginary kit where every item earns its place.
The Team Room · 12 prompts · 4-12 playersDescribe something familiar while dodging three tempting words.
Quickfire Club · 12 prompts · 4-12 playersDescribe a journey using a map that changes its own landmarks.
Story After Dark · 12 prompts · 4-12 playersPractice asking better questions about lighthearted preferences.
Better Together · 12 prompts · 4-12 playersTell a whole tiny story using a beginning, middle and end.
Make a Scene · 12 prompts · 4-12 playersDesign the first five minutes of a gathering for an invented visitor.
The Team Room · 12 prompts · 4-12 playersTurn a harmless odd event into front-page news.
Quickfire Club · 12 prompts · 4-12 playersTell one story through messages between fictional characters.
Story After Dark · 12 prompts · 4-12 playersDesign a shared identity for a team that only exists tonight.
Better Together · 12 prompts · 4-12 playersGive an object a personality and a short monologue.
Make a Scene · 12 prompts · 4-12 playersTurn a harmless plan change into a creative group solution.
The Team Room · 12 prompts · 4-12 playersRaise increasingly gentle objections to an absurd proposal.
Quickfire Club · 12 prompts · 4-12 playersExplore how one small decision changes a shared story.
Story After Dark · 12 prompts · 4-12 playersMatch invented gifts to fictional people.
Better Together · 12 prompts · 4-12 playersCreate a miniature advert for a gloriously ordinary thing.
Make a Scene · 12 prompts · 4-12 playersDesign a fictional place by making your priorities visible.
The Team Room · 12 prompts · 4-12 playersGuess an unusual job by the questions its worker would ask.
Quickfire Club · 12 prompts · 4-12 playersBuild an exhibition from things that have never existed.
Story After Dark · 12 prompts · 4-12 playersTurn a simple topic into an easy group conversation.
Better Together · 12 prompts · 4-12 playersMake several different ideas from the same starting shape.
Make a Scene · 12 prompts · 4-12 playersClose a gathering by creating something together.
The Team Room · 12 prompts · 4-12 playersGET A FEEL FOR IT / 02
Pick a mood, reveal a prompt, and invite someone in. These are real samples from the collection, with a short version of the rules.
Name three different answers in 20 seconds. The group accepts reasonable answers. Take turns; passing is always welcome.
No signup or email needed to try this sample. The timer measures a game round; it is not a sales countdown.
FROM EMAIL TO EVERYONE / 03
margindock is a downloadable collection of games. No box, subscription, live host or physical delivery is included.
See the exact games, formats and license in each plan. All six prices are in US dollars and are paid once.
After payment confirmation, the buyer receives an email with access to the selected files. There is no download deadline. Check spam or contact us if the email is missing.
Use the browser companion on a phone or computer, or print the PDF rules and prompts. Pick a host, a game and the first round.
SAME GAMES. TWO EASY SETUPS.
The buyer downloads the selected collection and privately shares the companion with their group. Open the HTML file in a current browser; the host announces the game and prompt number. Each player follows on their own screen.
Hosted by your group, paced manually. This is not a synchronized multiplayer app: there are no accounts, live rooms or automatic transmission of scores, drawings or secret prompts. For online gatherings, use your own voice/video call.
A gathering can combine games for roughly 20–60 minutes. This is a planning estimate, not a tested or guaranteed play time. Some familiar mechanics appear in different formats and themes.
CHOOSE YOUR NEXT NIGHT / 04
Six collections. Clear contents. One-time payments in USD.
A simple first night with a fast warm-up and a shared story.
One payment · no subscription
Personal license · digital files only
One game from each of the five collections, ready for a relaxed gathering.
One payment · no subscription
Personal license · digital files only
Two games from every collection, for changing the mood without changing the group.
One payment · no subscription
Personal license · digital files only
Four games from every collection, for repeat gatherings and different personalities.
One payment · no subscription
Personal license · digital files only
Seven games from every collection, plus permission to facilitate free or paid events.
One payment · no subscription
Facilitator license · digital files only
All ten games in each collection, with a facilitator license for your own events.
One payment · no subscription
Facilitator license · digital files only
Choose your collection and continue to checkout. Review the final total before paying. Your digital files are delivered by email after payment confirmation.
Prices are in US dollars. Any applicable taxes are shown before payment; your bank may apply conversion charges. No shipping fees. Higher plans include the smaller plans' games; they are not different games hidden in separate bundles.
7-day standard refund window from receipt of the files. Additional or longer mandatory local rights still apply. Read the refund policy ↗
Host Studio and Complete Collection include a facilitator license for the buyer's own free or paid facilitated events. Participants can use the chosen session materials privately. Reselling, sublicensing or publicly posting the files is not included. The first four plans are for personal, private gatherings.
Read the full licenseIt is entirely digital. The buyer receives access by email to a collection ZIP containing a browser companion (HTML), printable game PDFs and two shared PDF guides. No box, printed cards, equipment or physical goods are shipped.
Yes. The buyer can privately share the selected companion with participants in the same group. Download it, open it in a current browser and select the same game. The host announces the prompt number. Devices do not sync automatically, and secret prompts should be visible only to the reader or performer.
Yes. Each game has a printable PDF with its rules and twelve prompt cards. Keep the pages whole or cut the cards out. Standard paper and black-and-white printing are fine. Printing and any optional paper or pens are supplied by you.
Yes, with your own voice or video call and a shared game file. One person hosts and announces the round. The product does not provide calls, player accounts, live rooms or automatic sharing of drawings, answers or scores.
No app-store installation or margindock account is required. Extract the ZIP first and open the HTML companion in a current browser. On some phones, use “Open in browser” rather than an email or file-app preview. A PDF reader is enough for the printable version. After downloading, the local files can be used offline.
The recommended group is 4–12 players, ages 16+. Combine the group into teams or rotate readers as appropriate. A game uses up to twelve prompt cards and can be stopped whenever you like. Combining games for a 20–60 minute gathering is a planning estimate, not a human-playtested or guaranteed duration.
All games, browser companions and customer guides are in English. A separate translation service is not included.
The plans include 2, 5, 10, 20, 35 or 50 games. They grow cumulatively, so larger plans contain the smaller plans’ games. The first four have a personal license. Host Studio and Complete Collection add permission for the buyer’s own facilitated free or paid events. Review any plan to see the exact titles.
No. Each plan is a one-time purchase of its listed files. There is no automatic renewal, membership or promise of future releases. The files supplied with your order remain available for download without a fixed deadline; keep a local backup too.
After payment confirmation, the buyer receives an email with access to the files for the selected plan. Use the email entered at checkout, check the spam folder and extract the ZIP after downloading. If the message or a file is missing, email suport@margindock.com with the order reference and purchase email. Never send full card details.
Host Studio and Complete Collection allow the named buyer to facilitate their own free or paid group events. Reselling the games, offering a competing download library, sublicensing or publishing the files publicly is not allowed. Participants may receive the chosen session materials privately to take part. The first four plans are for private, non-commercial use only.
You may request a refund within seven calendar days of receiving the files by emailing suport@margindock.com with your order reference and purchase email. No justification is required during this standard window. Any additional or longer mandatory local consumer rights remain in force. See the refund policy for the process.
No. There are no bets, entry pools, cash or material prizes, or promises of earnings. Optional scores are only for recreational play. Alcohol is not required. Anyone may skip a prompt; personal disclosure and physical contact are never required.
MAKE A LITTLE ROOM FOR PLAY.
Digital games. Shared moments. Delivered by email.
THE BUSINESS BEHIND MARGINDOCK
We create and sell original downloadable group games and accompanying guides for recreational play and licensed facilitation.
Rua Professor Roberto Mange, 80, APT 23, Vila Santo Estefano, São Paulo - SP, CEP 04153-040, Brazil
suport@margindock.comSupport during Brazilian business hours, Brasília time. This is the business contact address; no goods are collected or shipped.PURCHASE INFORMATION & POLICIES
Last updated: 15 October 2026. These policies form part of the offer and are available before checkout.
margindock is operated by 69.460.321 WELLINGTON LUIZ PAULO FIUZA SILVA, CNPJ 69.460.321/0001-75, located at Rua Professor Roberto Mange, 80, APT 23, Vila Santo Estefano, São Paulo - SP, CEP 04153-040, Brazil. Contact: suport@margindock.com. We sell original English-language downloadable group games. The product consists of the selected browser companion, printable game PDFs and two shared guides. Physical goods, printing, devices, calls and a live host are not included.
Choose the plan and review the included titles, formats and license before payment. Prices are stated in United States dollars (USD) and are one-time charges. Any applicable taxes and the final amount must be displayed at checkout before payment. A card issuer may apply its own currency conversion or fees. There are no shipping fees, subscriptions or automatic renewals.
The offer includes the files listed for the selected plan, not future releases, a custom game-development service or an automatically synchronized multiplayer platform. Larger plans include smaller plans' games. Some common game mechanics are reused in different formats and themes. Artwork illustrates the collections and possible play setups.
Buyers must be adults able to enter a purchase contract. Content is designed for ages 16+ and groups of roughly 4–12. Use a current browser for HTML, a PDF reader for PDFs, and a tool capable of extracting ZIP files. Initial email access and downloading require internet; downloaded local files can be used offline. Some file-app previews do not execute HTML; open the companion in a browser instead. Activities can be adapted or skipped.
Payment is completed through the checkout made available for the chosen plan. Payment methods and final amounts are shown there. Use an HTTPS checkout, and never email full card numbers, security codes or passwords to support. The sales page and game files do not collect card information. The payment provider handles payment details under its own terms and privacy notice.
For questions, missing files, accessibility needs, complaints, cancellations or refunds, email suport@margindock.com during Brazilian business hours, Brasília time. Include your purchase email and order reference when available. A support request does not waive statutory consumer rights, complaint channels or card-network dispute rights. No arbitration waiver or restriction of mandatory local consumer protections is imposed by these terms.
The purchase grants the license described below; it does not transfer copyright. Do not use the materials for unlawful or harmful activities. No wagering, money pools, prizes, financial returns or income guarantees form part of the product. If a non-waivable local right conflicts with a term here, that right prevails.
After the payment provider confirms payment, access to the selected collection is sent to the buyer's checkout email. No postal address is needed for shipment because nothing is physically shipped. Your billing information may still be required by the payment provider. Email and payment confirmation can take time; this offer does not promise a specific number of seconds.
The email provides access to a ZIP collection containing one local HTML companion with only the selected games, one printable PDF per selected game, two shared PDF guides, a license and font notices. The guides explain setup and requirements. You may download without a fixed expiry deadline. Download a backup for convenience.
Check the purchase email spelling and spam folder. If the message is absent, the wrong plan arrives or a file is inaccessible, contact suport@margindock.com with the purchase email and order reference. We will investigate and provide the correct access, a repaired or replacement file, or an appropriate refund subject to your rights. Do not send payment passwords or full card details.
There is no ongoing subscription to cancel. A request to cancel an order or return a digital purchase is handled under the refund policy. Contact us through the same support email; you do not need to return anything by post.
You may request a refund within seven calendar days of receiving your digital files. Email suport@margindock.com with your order reference and the email used to buy. No reason is required during this standard window. We will confirm receipt and process an eligible refund through the original payment method. Refund appearance depends on the provider and bank; no universal bank settlement time is promised.
This voluntary standard does not reduce any longer, additional or non-waivable cancellation, conformity or refund right that applies in your country. Downloading does not, by itself, remove these rights. Outside the standard window, contact us for missing, defective or misdescribed content or another applicable legal remedy.
To the extent permitted by applicable law, a refunded purchase no longer grants permission to use or distribute the materials; stop using the refunded files and delete the copies you control. No physical return or shipping charge applies.
If you do not recognize a charge, believe the amount is wrong or have not received the purchased files, contact support so we can investigate. You remain free to use your bank's dispute process and applicable consumer protection channels. Contacting us first is helpful but is not a condition for exercising those rights. No additional refund-handling fee is charged by us.
The license covers the purchased English-language files and is non-exclusive. You may keep backup copies and print the materials allowed by your plan. The buyer may privately provide the relevant companion or prompt pages to participants in their own group or permitted session. Participants receive access to participate, not a separate resale or redistribution license.
Use the files repeatedly for your own private, non-commercial gatherings, in person or through your own call. Do not charge attendance for sessions using these files or sell facilitation based on them under a personal plan.
The named buyer may use the included games for their own facilitated free or paid group events, including private workshops and team sessions. There is no fixed event-count cap. Co-hosts may help the buyer deliver those sessions but do not receive an independent license. Privately distribute only the session materials needed for participants to play, and ask them not to republish them. This license is part of these two plans' stated prices; there is no per-event charge by margindock.
No plan permits selling the original or modified game files, sharing them in a public download folder, uploading them to a marketplace, sublicensing a library, operating a competing file subscription or claiming authorship. You may adapt instructions and timing within your permitted sessions, but not resell the adapted materials. The license does not include our trademarks, art for unrelated promotions, custom development, guaranteed outcomes or exclusive territory. Additional users or independent businesses need their own purchase. Mandatory local rights remain unaffected.
The controller for customer information is 69.460.321 WELLINGTON LUIZ PAULO FIUZA SILVA, CNPJ 69.460.321/0001-75, Rua Professor Roberto Mange, 80, APT 23, Vila Santo Estefano, São Paulo - SP, CEP 04153-040, Brazil. Contact suport@margindock.com for privacy requests or questions.
We process the contact and order information supplied at checkout, such as name, email, billing details, selected plan, transaction reference and payment status, to complete your purchase, deliver access, provide support and handle refunds. Support messages may contain information you choose to send. The website or payment infrastructure may generate technical security logs, including IP address, time and browser information, for security and fraud prevention. Do not send sensitive personal information that is unnecessary for your request.
Website hosting, email delivery and payment providers process information needed to run their services. Payment card details are handled by the checkout payment provider rather than the local game files. Provider locations may involve cross-border processing; the applicable contractual and legal safeguards must be used. We do not sell personal information or use game answers for targeted advertising.
The downloaded browser companion runs locally and sends no game answers, prompts or scores to us. Its score tools are held in the current page session and can be reset; reloading clears them. This sales page does not include analytics or advertising tags. Website or checkout services may use essential technical cookies for operation and security. When you proceed to checkout, campaign parameters from the page address and existing attribution identifiers may accompany the order to identify its source. Optional marketing cookies and tools must follow the website's applicable consent controls. Purchasing is not consent to unrelated marketing emails.
We retain order and support information only for the time necessary to fulfill the purchase, resolve requests and comply with applicable accounting, legal or dispute requirements. Contact us to request the applicable retention details for your record. Subject to applicable law, you may request access, correction, a copy, deletion, information about sharing, withdrawal of consent or objection to processing. Some transaction records may need to be retained by law. We may ask for proportionate identity verification, but never your full card number or account password. You may also contact the relevant data protection authority.
Access controls and technical measures are used appropriate to the information involved; no method guarantees absolute security. We may update this policy when the service changes, with the date shown above. A material new use of data must be disclosed before it applies.